Tag Archives: memory management

5 top reasons for selecting MonoTouch over ObjectiveC

In my last iDevBlogADay post about iPhone & C# development I was exploring the option of  using C# language to build application for iOS. Such approach might be good for existing dotnet developers but also for people who would like to build application for iPhone and are not yet familiar with Objective C. Why it [...]
Posted in .NET, idevblogaday, iPhone | Also tagged , , , , , | 16 Comments

5 most important rules of memory management in Obj-C

If you haven’t been playing with Obj-C on iOS yet and came from a different world, like .NET, Java or any scripting languages there is a really BAD news for you – although it is available on Mac (as of 10.5) garbage collector isn’t supported on any iOS device. It’s a known fact that running [...]
Posted in iPhone | Also tagged , , , , | 5 Comments