About me
- Name
- Bartek Wilczyński
- Location
- Warsaw, Poland
- Bio
- Full-time .NET architect / developer and free-time Indie iPhone developer
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Tag Archives: patterns
3 ways to implement Singleton pattern in Objective-C
Singleton pattern is used when you need to ensure that only one instance of a class can be instantiated and you need a global access to it. The most widely used implementation of this pattern in .NET is the following (from MSDN): public sealed class Singleton { private static readonly Singleton instance = new Singleton(); [...]
How to preload your game assets in loading scene
If you are building a game for an iPhone then most probably, at some point of time, you will realize that you need a loading screen in which some (or even all) of your game assets should be preloaded. If you are not going to preload it but rather load it on demand, then you [...]
Posted in iPhone Also tagged assets, cocos2d, development, game, howto, iphone, preloading, resources, tutorial 21 Comments



cocos2d meets MVC – wrap up